Commune with spirits as you walk the wilds of the Freljord with Udyr's VGU releasing this patch!
We're introducing a set of five new icons to match Spirit Guard Udyr's new look. The original icons will no longer be obtainable, but they'll stick around in your inventory if you've got 'em. You'll get the new ones automatically when you buy Spirit Guard Udyr, and if you already own him you can pick them up in the store for 5 RP.
Q AD scaling decreased. W AD and AP scaling decreased.
Zeri has remained at the top of the Professional meta despite repeated changes over the past several patches. Weâre nerfing her for now so we can reassess her state and path forward after Worlds. Weâre also taking this opportunity to nerf the AP ratio on her W, as this play pattern has gameplay issues similar to AP Kai'Sa.
Passive AD ratio increased. R now has bonus damage that scales with critical strike chance.
Caitlyn is a step behind other current top tier marksmen, especially when compared to those that scale heavily with attack speed. We want to emphasize the more unique parts of her crit-heavy builds, so weâre giving her more crit synergies to help her hit a little harder.
W adjusted. E base damage increased, AP scaling increased, pop damage increased.
Like other burst mages, Zoe hasn't been having the most fun after the Durability Update. Weâre adding a little boost in damage when she hits her Trouble Bubble and helping her grab a few more spells in mid-to-late game for teamfights.
Passive cleave damage decreased. E AP scaling increased.
Diana has been finding success with tanky builds recently. While AP bruisers should be able to flex into more durable itemizations, we want to make sure theyâre still rewarded when opting for riskier, full damage builds. Weâre shifting her numbers so that her tank builds do a bit less damage and her AP-heavy builds do a bit more.
Passive on-hit damage increased. Q AP scaling increased. R AP scaling increased.
KaiâSa has been struggling recently, particularly when it comes to her more attack speed or AP-oriented build paths. Weâre giving her some scaling power, but in a way that should avoid buffing her problematic full-AP-W-hits-for-half-my-health builds.
Q base damage decreased.
Draven has been an axe juggling terror in Elite brackets of play since his post-Durability Update buffs in patch 12.10. Weâre rolling back the base damage portion of these buffs which helped him reach dominance in the bot lane.
Q bonus attack speed increased.
The Yordle Gunner hasnât been seeing much love recently, so weâre making her Rapid Fire a little more rapid in the hopes sheâll be a more appealing pick in the bot (and possibly mid) lane.
Passive cooldown decreased early. W cooldown now decreases with rank.
Malphiteâs currently stuck between himself and a hard place in the top lane. Weâre giving him some more early game durability by bringing down his passive cooldowns and giving him some rock solid damage gains in the mid and late game in the form of more Thunderclaps.
Hammer form Q damage increased. Hammer form E damage based on targetâs maximum health increased.
Jayceâs melee form hasnât been the shining innovation of Piltover (or his kit) it once was. Weâre putting some more Hextech power into his hammer by increasing its damage output so that it remains a viable tool for Jayce, even in later stages of the game.